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Rage Trailer

by Alex Peck on August 16th, 2009

Although the environments are better realised than the characters, the character design is top notch. I think that’s the main disadvantage of using baked in light maps for the environment while the characters use a different shading algorithm for their dynamic shadows. Somehow it looks like the characters have been superimposed over their world.

I look forward to seeing it in action nevertheless.

From → Gaming

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